Immortal Code of Conduct
- The immortals are here to improve the mud.
- The immortals are here to make the experience of being on Legend
enjoyable for everyone, not just your friends.
- use your head! if you have to stop to think whether an action is illegal,
it's better not to do it, and ask someone, than to chance it.
- Respect the players--they are why we are here.
- Do nothing to harm the growth of the mud.
This means that if you are given a warning for command abuse and are then
caught harassing a mortal or another immort you will be demoted. This is a
very strict punishment system but should be easy enough to live with if we
all behave like adults.
- First offense: warning
- Second offense: demotion (stripping of wizbits and/or level)
- Third offense: deletion
Warnings remain on record for six months, so you can screw up once every
six months until someone catches on to the pattern.
Using your immort powers to give benefit to ANY mortal (yours or others')
beyond the scope of your normal immort duties, is considered abuse of
immort powers. Likewise, using your immorts' skills and spells to benefit
ANY mortal is abuse.
Examples of some things not to do:
This is a pretty small list of possible offenses. It represents the SPIRIT
of the rules. If you violate the spirit of the rules, you will be held as
accountable as if you violated the letter of the law.
- transfer a player from anywhere but OOC unless within the scope of your
- attack or kill a player by any means
- snoop or otherwise spy upon a player or other immortal
- heal a player
- use immort knowledge or commands for in-game benefits such as telling
another player where an item or mob or player is
- revealing anyone's site or other characters to anyone
- steal from a player
- load or otherwise obtain objects for players
- alter or affect a character's attributes or equipment
- transfer mobs
- register unapproved descriptions
- string items without a coupon
There is a small list of things that may seem counter to these rules that
are permissible IF you have the appropriate wizbit. Ask your dept. head
An immortal harassing a mortal in any way has place on Legend, and may
result in summary demotion or deletion.
Immortals harassing other immortals will be considered on par with any
Information and actions as a mortal:
An immortal may not give out any information beyond hints or explanations
of why something happened. If you do not know why something happened, SAY
SO. Do not simply tell players, "You must have done something wrong." At
all times, be as helpful as possible within the rules. The mortals of
immorts are held to the same standard, which means they must not give out
quest solutions, teacher locations, skill information, item stats, etc.
Similarly, immortals' morts may not engage in playerkilling or stealing
without extremely clear in-context reasons that are clearly evident to the
victim. If the victim is not aware of the reason, then the immortal is at
fault. Yes, this limits the scope of an immorts' actions as a mort, but all
immortals MUST serve as an example of ideal player behavior, or the
credibility of all immortals is undermined. It may also serve to help
immortals broaden the scope of their actions and roleplay, rather than
falling back on the typical mortal behaviors.
All of the above are intended to do the following:
If you do not feel comfortable with the principles embodied in the above,
it is suggested you reconsider proposing to become a member of the immort
- encourage trust in the immort staff
- encourage the immort staff to take a more creative and helpful role in
the development of the mud
- encourage a more mature and polite atmosphere